COP BASTARD Soundtrack: Music and Audio of 1990s Osaka
How the audio carries the noir, and what is official.
The COP BASTARD soundtrack builds the game's noir atmosphere from the first corridor: music that leans into the 1990s Osaka setting while the gunplay supplies the percussion. As of launch, the composer credits and an official soundtrack release have not been the focus of the store listing, so this page collects what is actually known.

The audio identity
The game's audio direction serves three masters:
- The noir tone. The 1990s crime atmosphere calls for moody, low-key beds between firefights.
- The action choreography. Slow-motion moments land harder when the mix drops or shifts with them.
- The personality. The spit taunt and mook banter are audio jokes as much as visual ones, and the mix gives them room.
What has been officially released
At launch, the store pages for Steam and GOG list the game and the Digital Compendium DLC, but not a separate soundtrack edition. The $2.69 compendium includes an artbook and guide rather than music. Any standalone OST release would be announced through the developer targim. and publisher Retrovibe channels.
How music fits the influences
The game borrows its choreography from Hong Kong action cinema, and that tradition treats music as rhythm for violence. COP BASTARD's slow-motion mechanics follow the same logic: the bend of time is an audio moment as much as a visual one.
FAQ
Who composed the COP BASTARD soundtrack?
The composer credit has not been prominently featured in launch materials. The developer targim. and publisher Retrovibe are the authoritative sources for credits.
Is there a soundtrack DLC?
No. The only DLC is the $2.69 Digital Compendium artbook and guide.
Where can I listen to the music?
In-game is the official source. Any standalone release would appear on the developer's and publisher's channels first.
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